

Does anyone have any advice that could possibly give me? - from According to the reports from the users who are experiencing the issue, the overrun of a stack-based buffer error message mainly appears in following 2 situations: I’m running it off my SSD all drivers are updated Windows 10 64-bit is fully updated I’ve uninstalled the game multiple times and let the cache re-download. (c0000409)” I have a build that can run AAA games ultra, so it’s not my hardware. This overrun could potentially allow a malicious user to gain control of this application. The stack-based buffer error has been reported by plenty of users on the forum, and a case is displayed here: Basically, I keep getting an error and the error is this – “The system detected an overrun of a stack-based buffer in this application. But more commonly, it’s related to your applications, and once it comes up, the adjacent data on the stack might be corrupted and the program is likely to crash or operate improperly. This issue might happen to your driver and lead to the driver overran stack buffer blue screen of death error. Stack-based buffer overrun (or stack-based buffer overflow) is a kind of bug indicating that a program writes more data to a buffer located on the stack than that is actually allocated for the buffer. System Detected Stack-Based Buffer Overrun FAQ.Fix 6: Back up Data and Reinstall Your Windows.Fix 4: Perform System Restore (If Available).Fix 1: Scan Your Computer for Virus or Malware.UNINSTALLATION : run S&S_Uninstall.exe and choose game folder. INSTALLATION : run Speed_and_Stability.exe and choose folder. Must work now with most mods ,īut you need first install Speed&Stability and after another mods. Make better compatibility with other mods. I use program 3DAnalyzer to log parameters in game, so I must say PPS ( polygons per second ) drop in 2-3 time ! I test in open field ( quick battle 4 ) with 400 units ( 240 horseman ) In Native PPS was from 6-10 Mln polygons, after I install S&S PPS drop down to 3-5 Mln polygons ! īut mod anyway increase Speed & Stability. Mod may not really help if you use other mod with many new items and textures.įor sorry most modders not make LODs for his mods. Then on screen to many objects with high polygons, video card don’t enough video memory, reduce number polygons fix this problem. Same gamers ( and I too ) have RGL error’s with vertex buffer memory. I make LODs for all other models in game ( more then 300 ). Mount&Blade used LODs (Level Of Detail) system for improve game performance but unfortunately not all models have LODs. if you don’t need speed, you may increase units number. include improved version my “RGL Error – Missiles Fix”. fix or reduce number RGL error’s with vertex buffer memory. improve Native game speed and stability.
